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SE-HardcoreMode

A more challenging survival mode for Space Engineers

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Space Engineers - Hardcore Mode

A more challenging survival mode for Space Engineers. There’s two mods, one contains a few new scenarios , the other the general hardcore changes. You can play with either one of these mods. Playing the hardcore scenarios with vanilla mechanics will still provide a fun challenge, but playing any vanilla scenario with the hardcore mode messes with the balance and is less recommended (though still a challenge).

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Screenshot 1 Screenshot 2 Screenshot 3

Hardcore Scenarios

Note: In sparse generation, it’s advised to generate as many asteroids as possible. It’s tough enough to find asteroids in sparse generation, generating more won’t affect difficulty.

Sparse Asteroids

Difficulty: Medium
Generation: Sparse
Explanation: Sparse Asteroids is like regular asteroids, but the distance between large asteroids is huge. You’ll need to explore to find more. You’re guaranteed to spawn near asteroids though.

Hardcore

Difficulty: Hard
Generation: Normal
Explanation: You start with a small wrecked ship, which has the barebones components to create everything you need. You’ll need to grind it down to get the necessary resources. Generation is almost as dense as default.

Sparse Hardcore

Difficulty: Very Hard
Generation: Sparse
Explanation: Sparse Hardcore is the same as hardcore, but with sparse generation. This is what is considered the “default” hardcore mode, which the hardcore mod is balanced for.

Super Hardcore

Difficulty: Super Hard
Generation: Sparse+
Explanation: This is almost the same as Sparse Hardcore, but you are not guaranteed to spawn near asteroids. Getting your ship running with just the starting resources, so you can travel towards an asteroid and even finding asteroids can take hours. This is the ultimate challenge, but it’s not recommended unless you like pain, as it can sometimes be very hard to locate asteroids, even if you can get the ship running.

Hardcore Mode

Hardcore Mode rebalances the game to offer more of a challenge.

Note: when generating a world, turn on passing cargo ships, or you won’t be able to get certain components, like reactors.

The main mechanics are:

Credits

Hardcore Mode Changelog

version 0.3:

version 0.2:

version 0.1:

Hardcore Scenarios Changelog

version 0.3:

version 0.1: